Begin versioning and tagging
Now that the repo is open, it's probably not a bad idea to start slapping some kind of SemVer release label onto each compiled version of the game, and using the tagging system for assets in some way.
Biggest question mark is how to properly tag release files - currently, they're just included in the Compiled
folder of the repo. It'd be nice to somehow automate turning them into zip files that get automatically attached to releases, but I'm not 100% certain how to do that with this particular project yet...